Friday, 11 June 2010

Test animation

My test animation went wrong but i realised were i went wrong so i was able to go straight into my final animation knowing not to speed thing up that much again without redoing the test.

Jake/hobie pixilation

this animation went wrong in my opionion because we messed about and moved the camera but we learnt alot about the importance of keeping the camera still and a ruff idea about pixilation

even more planning



Production schedule which ended up being wrong because i finisheed alot sooner and jsut did more and more.












propasal and treatment
















some of my characters cut out on card to save re drawwing everytime.






character development








character development








character development








more planning

character development for the boss


scene idea and trying out kick

kick and more character development



backflip kick practise because i know without it it would be extremly hard to get right.


character development





planning 2

Test for some running and backflip patterns to help me know what to draw when it came to the actaul animation.

More tests and ideas for running patterns


character development drawwing.











Final Animation Planning

an initial idea for a scene of my animation but in the end parts i decided not to uase for example the timer and health bars etc.

secound half of storyboard which i used to stick to a ruff sttoryline but in the end i changed it alot because i nfinshed sooner and some things being harder than i thought.


first half of story board gave me a ruff idea of what the character would tranform into and when so i could still finish in the deadline.


I did a mind map of growwing techinques i could use to help me develop an inital idea but throughout this is continued to be sure i wanted to do a white board animation of which i already had an idea for.








Friday, 30 April 2010

A short love story in stop motion by Dir. Carlos Lascano 2008







a short love story by carlos lascano uses lots of diffrent animation techinqes such as 2d stop motion live action clay mation and digital animation and CGI. the animator uses live action of leaves and real eyes and digitaly inserts them into the animation this gives his techinique a sureal twist becuase the eyes are real in an animation. during the animation the techiniques change as he experiment with diffrent techiniques like he is playing around with his style. he uses a carboard box/model and animates it into a 3d building. he starts with skeleton bodys of the characters made of twisted aliminum wire and porclain and finishes them with after effects. the animation was very popular with its auidence and had 6 million views in 6 months. i would describe the animation personaly as asteticaly pleasing. Carlos Lascano uses his own unique playful style slightly like tim burton and most other great animators. i like the way he uses music that fitted with the animation without syncing into it this is a techinique i am planning to now use in my animation because i think music adds alot more effect.